Great Ugly-Looking Goblin // Clap! Snap!
[Great Ugly-Looking Goblin] — Creature — Goblin Soldier
Each creature you control with a on it has . (It can't be blocked except by two or more creatures.)
[Clap! Snap!] — —
2. (Then this card. You may cast the creature later from exile.)
Grade B- Grade from the win rate
Win rate when drawn 57.6% +1.4 vs average 21,083 games
Win rates and picks
- 57.3% 47,899 games
- Average pick ()
- 4.4
By deck
- Goblin Army 57.6% 11,925 games
- Ferocious Wolves 58.5% 6,149 games
- Removal Control 55.0% 1,307 games
Win rates from , 323,114 games. This card is compared with the set average (56.2%).
Reviews
Great Ugly-Looking Goblin is very weak for a , but fortunately, that's not all that relevant here. What's relevant is that its adventure spell, Clap! Snap!, is a 2-drop. This isn't just a bad 6-drop with an adventure spell attached, rather it's a reasonable 2-drop that then has a free 6-drop attached for later, which is actually a pretty good deal.
How to draft it
Roles in each deck
Goblin Army Sets up the plan
Clap! Snap! 2 for 2 mana, so the card plays as a that makes a 2/2 . The 6-mana 4/4 Goblin gives to each of your creatures with a +1/+1 counter , the Army always among them.
How to play it
Learn the Goblin Army deckClap! Snap! goes early, and with Bothersome Noisemaker out it makes a 3/3 . Hold the Goblin until the Army is big, because a large Army needs two blockers. Counters from Meager Meal or Rhovanion Rampager's attack give those creatures menace too.
Ferocious Wolves Early play
Clap! Snap! makes a 2/2 for 2 mana, and the 6-mana Goblin waiting in gives to each of your creatures with a +1/+1 counter . Here that includes the Rabbit, the Army and whatever Duskwatch Hunter or Meager Meal marked.
How to play it
Learn the Ferocious Wolves deckSpend the early as a . The Goblin comes later, on a stalled board where on a big Rabbit ends the game.