Cardsplain

: Put three on this creature.

Grade D+ Grade from the win rate

Win rate when drawn 53.0% −3.2 vs average 16,103 games

Win rates and picks

53.6% 32,649 games
Average pick ()
9.7

By deck

  • Ferocious Wolves 53.6% 7,278 games
  • Elf Landfall 52.9% 6,691 games

Win rates from , 323,114 games. This card is compared with the set average (56.2%).

Reviews

I do like my to still be good when I draw them late, but 7 mana is a lot to pay just for some late game relevance. Guardian of the Halls is fine, but I do think the incredibly powerful activated ability just costs a bit too much for this to be an exciting card.

Attercop's vulnerability to X/1 hate is a pain sometimes, but it's still better than Wargling or Guardian of the Halls.

How to draft it

Roles in each deck

  • Ferocious Wolves Early play

    On a 2/2, does little, and the three +1/+1 counters cost , too much mana to matter in most games.

    How to play it

    Take Attercop, Wargling and any black first. If it makes the deck, seven lands turn it into a 5/5 trampler.

    Learn the Ferocious Wolves deck