Smaug, Wicked Worm
When Smaug enters, create X , where X is the number of your opponents control.
Whenever you cast a spell, if mana from a Treasure was spent to cast it, you draw a card and lose 1 life.
Grade C+ Grade from the win rate
Win rate when drawn 55.7% −0.5 vs average 5,435 games
Win rates and picks
- 55.7% 13,166 games
- Average pick ()
- 2.3
By deck
- Goblin Army 56.6% 4,043 games
Win rates from , 323,114 games. This card is compared with the set average (56.2%).
Reviews
The Dockside Extortionist text here is mostly for Commander, where players often control a bunch of mana rocks and the like. In this Limited format, it might not actually do anything, but against some decks it should be able to create a couple of thanks to all of the equipment lying around. Smaug, Wicked Worm is honestly worth playing as a big creature anyway. Then sometimes, you'll be able to trigger it for extra value, and it'll really start to shine.
How to draft it
Roles in each deck
Goblin Army Finisher
In this format the gold rare is a 5-mana 5/5 and little more, about as strong here as the common Smaug, the Great Calamity (57.3%). Its enters ability creates a for each the opponent controls, and each spell cast with Treasure mana draws you a card for 1 life. Don't pass Crude Bent Blade or Pinecone Strike for it.
How to play it
Learn the Goblin Army deckAgainst decks such as Dwarves & Equipment or another Goblin Army deck, the add up, and each one spent on a spell draws a card. A different name lets it share the battlefield with Smaug the Magnificent.