The Black Arrow
When The Black Arrow enters, it deals 1 damage to any target. If a Dragon is dealt damage this way, destroy it.
Equipped creature gets +1/+1 and has .
Equip ( : Attach to target creature you control. Equip only as a .)
Grade D Grade from the win rate
Win rate when drawn 51.8% −4.4 vs average 4,507 games
Win rates and picks
- 53.0% 10,894 games
- Average pick ()
- 8.8
By deck
- Dwarves & Equipment 52.1% 2,048 games
- Goblin Army 55.0% 1,047 games
Win rates from , 323,114 games. This card is compared with the set average (56.2%).
Reviews
There are actually a bunch of creatures in The Hobbit that die to this. There are 20 creatures that start on 1 toughness and four dragons, so I think The Black Arrow looks like a legitimate spell that also equips creatures very cheaply for a nice bonus.
The Black Arrow: 1-damage burn. If you kill someone with this, you win the format.
How to draft it
Roles in each deck
Goblin Army Removal
makes this 3-mana an -speed spell. Its 1 damage kills 1-toughness creatures (Gollum, Riddle Master; Dwalin, Weaponmaster; Nighthowl Pursuer and 1/1 ), and a Dragon it damages is destroyed, which covers all three Smaug creatures and the Dragon token from The Misty Mountains Cold. Afterwards it gives +1/+1 and for equip , and it is an Equipment for Thorin, Mountain-king and Dáin Ironfoot.
How to play it
Learn the Goblin Army deckHold it for a target worth killing and cast it in their end step or after they block. If no creature is worth it, the 1 damage can go to the opponent. Equip moves it cheaply to your next attacker.