Troop of Ponies
, , this creature: Search your library for up to two basic land cards, reveal them, put one onto the battlefield and the other into your hand, then shuffle.
Grade C- Grade from the win rate
Win rate when drawn 54.2% −2.0 vs average 9,610 games
Win rates and picks
- 54.0% 20,835 games
- Average pick ()
- 7.6
By deck
- Ferocious Wolves 56.4% 1,789 games
- Elf Landfall 54.3% 1,693 games
- Draw Two 55.9% 1,623 games
- Goblin Army 52.5% 1,264 games
- Dwarves & Equipment 54.6% 890 games
Win rates from , 323,114 games. This card is compared with the set average (56.2%).
Reviews
Four total mana for a slow Cultivate in any color combination sounds rather good. Troop of Ponies can even get into combat if you need it to, probably most commonly by blocking and then sacrificing itself, which also prevents a bit of damage for you. Given that this can go in absolutely any deck, it looks like a very strong pick up.
How to draft it
Roles in each deck
Ferocious Wolves Gets you the color you need
This colorless 2/1 later turns into two basic lands, one onto the battlefield and one into your hand. That fixes both colors and makes Mirkwood Pathmaker one bigger.
How to play it
Learn the Ferocious Wolves deckIts ability needs a , so it waits a turn after you play it. If they cast Crude Bent Blade, the Ponies are the creature to give up.