Bard, King of Dale
,
If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.
If one or more would be created under your control, twice that many of those tokens are created instead.
Grade D+ Grade from the win rate
Win rate when drawn 52.8% −3.4 vs average 2,506 games
Win rates and picks
- 50.8% 5,188 games
- Average pick ()
- 3.1
By deck
- Draw Two 53.5% 1,986 games
Win rates from , 323,114 games. This card is compared with the set average (56.2%).
Reviews
A doubler as well as a card draw doubler is a really cool creature, though this was clearly designed for Commander. Bard, King of Dale is over-costed, has weak stats, and barely affects the board for the investment you commit to it. Bard doesn't seem completely unplayable, especially when you consider how well it works with , but I'm certainly not clamoring to pick it up early in a draft.
How to draft it
Roles in each deck
Draw Two Finisher
While it is out, every draw except the first in each of your draw steps becomes two, and every you would make becomes two. Each then draws two (you still discard one) and can make two Soldiers. A 6-mana 3/5 that changes nothing the turn it lands is slow, and by the time you can afford it you are usually winning already.
How to play it
Learn the Draw Two deckSave it for a stable board and follow it with recruits. Your second-card payoffs still trigger only once a turn, so the extra draws don't multiply them.