Cardsplain

When this creature enters, look at the top four cards of your library. You may reveal a card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

— Whenever a land you control enters, this creature gets +2/+2 until end of turn.

Grade C- Grade from the win rate

Win rate when drawn 54.1% −2.1 vs average 13,514 games

Win rates and picks

54.2% 29,724 games
Average pick ()
10.3

By deck

  • Ferocious Wolves 54.2% 6,358 games
  • Elf Landfall 54.8% 5,416 games

Win rates from , 323,114 games. This card is compared with the set average (56.2%).

Reviews

A 6-mana common really needs to do a lot of work if it's not going to be an enormous trampler, and boy does Boughside Wanderers manage to do that. It may only be a 4/4, but the trigger should make up for that. The first ability really catches my eye here. Right away, this creature replaces itself with the best out of your top four, and that's a good enough ability to make me happy with a creature of any mana cost.

How to draft it

Roles in each deck

  • Elf Landfall Gets you extra cards

    Six mana buys a 4/4 Elf that looks at your top four cards and may take a card from them, a creature or a land for your next . It attacks as a 6/6 on any later turn you play a land, and as an Elf it can be paid for with Woodland Weavemaster's mana.

    How to play it

    One copy is usually enough at this cost. Take a land with its enter ability when you're short on land drops for Thranduil, and otherwise the best creature.

    Learn the Elf Landfall deck