Gnashing of Teeth
Choose one —
• Target creature gets -5/-5 until end of turn. If that creature would die this turn, it instead.
• Creatures target player controls get -1/-1 until end of turn.
Grade C+ Grade from the win rate
Win rate when drawn 56.3% +0.1 vs average 19,973 games
Win rates and picks
- 56.4% 46,634 games
- Average pick ()
- 3.2
By deck
- Goblin Army 57.3% 9,860 games
- Ferocious Wolves 54.7% 7,028 games
- Removal Control 56.7% 1,521 games
Win rates from , 323,114 games. This card is compared with the set average (56.2%).
Reviews
Three mana to give -5/-5 is a very good rate for a spell. Tack on the ability to clean up a bunch of small creatures and Gnashing of Teeth looks very solid overall.
Gnashing of Teeth
Gnashing of Teeth is exceptionally flexible for three mana . It kills most Creatures if you choose the first mode. During combat, you can extend that from "most" to "almost all." The second mode isn't likely to be great in Limited, but when it does come up it will be back-breaking. This loses the "kill anything" of Bilbo's Deadly Slices and trades it for more flexibility.
How to draft it
Roles in each deck
Goblin Army Removal
Both modes of the 3-mana are . The first gives one creature -5/-5 until end of turn and exiles it if it would die. The second gives every creature one player controls -1/-1 until end of turn, which wipes out 1/1 and other 1-toughness creatures without touching your side.
How to play it
Learn the Goblin Army deckAim the -5/-5 at their best creature, and keep the -1/-1 for a board of 1/1s such as 's Soldier . It needs , like Bilbo's Deadly Slice.
Ferocious Wolves Removal
Drafters take it around pick 3, yet no deck that plays it wins less with it than this one, and we don't know why. Play it as , but don't spend an early pick on it for this deck.
How to play it
Learn the Ferocious Wolves deckSpend the -5/-5 mode on something big or on a creature that would come back from the , because it exiles. The -1/-1 mode clears out and 1-toughness creatures.
Removal Control Removal
Its two modes cover different boards. The -5/-5 mode kills almost any single creature, and the -1/-1 mode aimed at the opponent wipes out every X/1 they control, such as Soldiers, a 1/1 and Long Lake Nuisance. By the time a slow deck reaches turn 6, most opponents have spread out small , so the second mode gets used a lot.
How to play it
Learn the Removal Control deckAs a it waits for your main phase, so cast it before combat to clear the blockers. With two or more X/1s across from you, the -1/-1 mode beats spending it on one creature. Keep the -5/-5 mode for a creature that would come back, such as Gollum the Abandoned, or one with a trigger, such as Rhovanion Rampager.