Iron Hills Stalwart
,
When this creature enters, attach target you control to up to one target creature you control.
Grade D Grade from the win rate
Win rate when drawn 51.8% −4.4 vs average 9,649 games
Win rates and picks
- 53.9% 22,356 games
- Average pick ()
- 10.6
By deck
- Dwarves & Equipment 51.9% 6,390 games
- Goblin Army 52.3% 2,759 games
Win rates from , 323,114 games. This card is compared with the set average (56.2%).
Reviews
and is a nice combination of abilities that makes a creature good on both offense and defense. Sadly, at only a 4/5 for 5, Iron Hills Stalwart just isn't the best equipped to use those abilities and doesn't have enough else going on for it to make up for that. The random free equip is very underwhelming, and I don't expect this card to see much play.
It has no unplayable uncommons, and only two commons I like to avoid (Smaug's Fury and Iron Hills Stalwart).
How to draft it
Roles in each deck
Dwarves & Equipment Filler
Moving one when it enters is all Iron Hills Stalwart adds to a 5-mana 4/5 with and , and five mana buys more elsewhere in the deck.
How to play it
Learn the Dwarves & Equipment deckPlay it as the only when you end up a creature short.