Key to the Side-Door
, : Target creature can't be blocked this turn.
, , Discard a card with the same name as a legendary you control: Draw two cards.
Grade D- Grade from the win rate
Win rate when drawn 49.1% −7.1 vs average 1,514 games
Win rates and picks
- 51.4% 3,826 games
- Average pick ()
- 10.7
Win rates from , 323,114 games. This card is compared with the set average (56.2%).
Reviews
If you happen to have several copies of the same , this could be a nice way to use them up, but spending a whole card just to make creatures unblockable isn't good enough. Key to the Side-Door is a cool idea, but it seems bad.
How to draft it
Roles in each deck
Removal Midrange Filler
For you get a card that does nothing alone. Paying and tapping it makes one creature unblockable for the turn, and its draw-two ability costs , a and a discarded copy of a you already control.
How to play it
Learn the Removal Midrange deckKeep it in the sideboard. A second Gollum, Silent Slinker is the copy its draw ability wants, and casting that copy as Meager Meal is already good value. The Key counts for , but Crude Bent Blade, the Axe and Goblin Plate Mail count too and do something.