Cardsplain

This land enters .

: Add or .

, , this land: Put two on target Human you control. Activate only as a .

Grade B- Grade from the win rate

Win rate when drawn 56.7% +0.5 vs average 31,676 games

Win rates and picks

56.0% 55,545 games
Average pick ()
9.7

By deck

  • Draw Two 57.5% 23,898 games
  • Elf Landfall 54.4% 1,545 games
  • Removal Control 53.9% 1,090 games
  • Dwarves & Equipment 54.6% 1,069 games

Win rates from , 323,114 games. This card is compared with the set average (56.2%).

Reviews

Lake-town Mariners: Have yet to be blown out by this, but in theory you could use it for speed triggers, untapped blockers, surprise enters abilities, or even a draw step Stony-Voiced Goblins.

How to draft it

Roles in each deck

  • Draw Two Gets you the color you need

    This dual land enters and taps for white or blue. Later you can pay , tap and it, as a , to put two +1/+1 counters on a Human you control, and every Soldier is a Human.

    How to play it

    Put it down on turn 1, or on any turn you cast a with 3 lands. It taps itself as part of the cost, so the 4 mana comes from your other lands. Bard the Bowman, Lakeshore Apothecary and Patient Instructor make good targets.

    Learn the Draw Two deck