Cardsplain

(As this enters and after your draw step, add a . after IV.)

I — Target creature you control gains for as long as this Saga remains on the battlefield.

II — Prevent all damage that would be dealt by up to one target creature for as long as this Saga remains on the battlefield.

III, IV — Draw a card.

Grade D+ Grade from the win rate

Win rate when drawn 52.7% −3.5 vs average 10,933 games

Win rates and picks

51.6% 21,636 games
Average pick ()
7.6

By deck

  • Draw Two 55.0% 6,387 games
  • Elf Landfall 47.9% 2,077 games
  • Removal Control 48.1% 971 games

Win rates from , 323,114 games. This card is compared with the set average (56.2%).

Reviews

I just… what is with this name? Old Fat Spider Can't See Me might just be the weirdest name I've ever seen on a Magic card. The card is certainly not bad though. The first two chapters give very minor effects, but then it eventually draws you two cards by the time it's finished. Yeah, it's worth playing, but that name….

How to draft it

Roles in each deck

  • Draw Two Gets you extra cards

    Chapters III and IV each draw a card after your draw step, so each one is card two. Before that, chapter I gives one of your creatures (the opponent's spells and abilities can't target it) and chapter II prevents all damage one creature would deal, both for as long as the stays. Even here it is a .

    How to play it

    It earns its slot when one big attacker or blocker of theirs is the problem. Chapter II arrives on your next turn and stops that creature's damage until the is after chapter IV, and chapter I's goes on the creature you most need to protect.

    Learn the Draw Two deck