Wizard's Staff
Equipped creature has prowess. (Whenever its controller casts a noncreature spell, that creature gets +1/+1 until end of turn.)
If a triggered ability of equipped creature triggers, that ability triggers an additional time.
Equip Wizard
Equip
Grade F Grade from the win rate
Win rate when drawn 38.9% −17.3 vs average 465 games
Win rates and picks
- 41.0% 1,050 games
- Average pick ()
- 8.2
Win rates from , 323,114 games. This card is compared with the set average (56.2%).
Reviews
This is a really cool design, but in a set with very few wizards or ways to enable prowess, Wizard's Staff looks like it'll fall very short of where it needs to be. It should be a cool card for Constructed, but I don't like it here in Limited.
How to draft it
Roles in each deck
Burn and Draw Filler
The Staff doubles the equipped creature's triggers, but only a creature already on the battlefield can carry it, so enters abilities (Gandalf, Spark Starter's 3 damage, ) are already over. The cheap equip () needs a Wizard, and this deck's Wizards are the Gandalfs, mostly expensive or rare. Any other creature costs . The equipped creature also has prowess (+1/+1 until end of turn whenever you cast a noncreature spell).
How to play it
Learn the Burn and Draw deckThe only use worth a thought is on Bothersome Noisemaker, which then twice per noncreature spell, but that is two cards and 5 mana for a small .