Desolation Prowler
Threat
Why it works in Removal Midrange
Paying 2 life makes this a 4/4 until end of turn, once each turn and with no mana spent. Early it holds off 3-drops on defense, and late it still hits for 4.
How to play it
Attack as a 2/2 and decide after blockers are declared. Pay the life if a 3/3 blocks, and when nothing blocks, pay only if 2 more damage is worth 2 life to you.
It's best in aggressive decks, but secretly an incredible blocker too.
Win rates
- Win rate when drawn () in Removal Midrange decks
- 58.8% −2.4 vs all decks 924 games
- Win rate when drawn () in all decks
- 61.2% 30,018 games
Win rates from 17Lands.
Replacements
If you don't see Desolation Prowler, these do the same job: threat.
Win rates from .


