Cardsplain
Burn, Burn, Tree and Fern

Burn, Burn, Tree and Fern

uncommon Enchantment — Saga

Removal

Why it works in Dwarves & Equipment

Six damage from chapter I of Burn, Burn, Tree and Fern kills nearly any creature an opponent controls. Chapter II destroys one of their , and chapters III and IV each add . The 4-mana stays a piece for three more turns.

How to play it

Aim chapter I at their biggest creature. Chapter II needs a target, an or a if they have one, and does nothing otherwise. The from chapters III and IV arrives in your first main phase and empties when that phase ends, so spend it there on an equip or toward Gandalf, Spark Starter or Stone-Giant of High Pass.

Win rates

Win rate when drawn () in Dwarves & Equipment decks
59.9% −0.2 vs all decks 8,401 games
Win rate when drawn () in all decks
60.1% 25,422 games

Win rates from 17Lands.

Replacements

If you don't see Burn, Burn, Tree and Fern, these do the same job: removal.

Win rates from .