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• Creatures you control get +2/+1 until end of turn.

• Destroy target or . You gain 2 life.

Grade D- Grade from the win rate

Win rate when drawn 49.2% −7.0 vs average 4,079 games

Win rates and picks

50.5% 9,168 games
Average pick ()
11.6

By deck

  • Dwarves & Equipment 48.8% 2,222 games
  • Draw Two 51.0% 1,599 games

Win rates from , 323,114 games. This card is compared with the set average (56.2%).

Reviews

Inspired Charge has been a playable common in several Limited formats in the past, and Thorin's Last Stand is a strict upgrade. While the +2/+1 mode is the main reason you want to play the card, having it be a Disenchant in a pinch is a nice little bonus.

Thorin's Last Stand: Also randomly a disenchant.

How to draft it

Roles in each deck

  • Dwarves & Equipment Combat trick

    Thorin's Last Stand costs 4 for a one-turn +2/+1 to your creatures, or for destroying an or and gaining 2 life, at speed. Four mana is too much for either mode, and no card in the deck has a lower win rate.

    How to play it

    Keep it in the sideboard for a deck whose or you can't otherwise remove.

    Learn the Dwarves & Equipment deck
  • Removal Midrange Combat trick

    The main mode gives your creatures +2/+1 until end of turn, which pays off only when four or five creatures attack together. The other mode (destroy an or , gain 2 life) is too narrow for your main deck.

    How to play it

    Leave it out. If your event lets you change your deck between games, bring it in against The Arkenstone, a strong or their own Celebrate the Mountain-king, since destroying that returns the card it .

    Learn the Removal Midrange deck