Woodland Weavemaster
Sets up the plan
Why it works in Elf Landfall
Its mana equals its power and pays only for Elf spells and abilities of Elf sources, and the Elves here include Wood Elves, Mirkwood Pathmaker, Thranduil, Thranduil's Company and Boughside Wanderers. Ferocious Wolves has too few of them and gets only 49.8% from it, so take it only for this deck. The Draftsim guide skipped it, expecting it to need ten or more Elves, but about eight are enough.
How to play it
On turn 2 it sets up a turn-3 Thranduil or Thranduil's Company, since its 1 mana plus three lands pays for either. lets it attack and still for mana after combat. Another Elf entering gives it +1/+1 until end of turn, so it often taps for 2. , Bilbo and Silvan Rally (an , not an Elf spell) can't use its mana.
10+ elves I guess for this one? That's probably not where you want to be anyways, so I've yet to actually play Woodland Weavemaster in any of my runs.
Win rates
- Win rate when drawn () in Elf Landfall decks
- 55.3% +1.6 vs all decks 4,955 games
- Win rate when drawn () in all decks
- 53.7% 7,392 games
Win rates from 17Lands.
Replacements
If you don't see Woodland Weavemaster, these do the same job: sets up the plan.
Win rates from .


