Cardsplain

Whenever you draw your second card each turn, put a on this creature.

Grade B- Grade from the win rate

Win rate when drawn 57.0% +0.8 vs average 52,839 games

Win rates and picks

55.3% 74,646 games
Average pick ()
6.5

By deck

  • Draw Two 58.7% 35,695 games
  • Removal Control 52.7% 5,935 games
  • Elf Landfall 52.4% 4,412 games
  • Burn and Draw 55.6% 2,412 games

Win rates from , 323,114 games. This card is compared with the set average (56.2%).

Reviews

I'm not a fan of that aren't good enough until you put some work in. Atlantean Cavalry was bad in Marvel Super Heroes, but at least it started out with defensible stats for a 3-drop. Lakeshore Apothecary doesn't, and I don't think it's going to make the cut.

Lakeshore Apothecary becomes an exceptional when you have those cards and Patient Instructor.

How to draft it

Roles in each deck

  • Draw Two Rewards the plan

    From turn 3, you draw a second card most turns, and each one puts a +1/+1 counter on this 2-mana 1/2, so by turn 5 it can be a 4/5.

    How to play it

    Turn 2 is its slot, so it starts growing on turn 3. Make each extra draw before combat and it attacks one size bigger.

    Learn the Draw Two deck
  • Elf Landfall Early play

    This 1/2 grows only on a turn you draw a second card, and in these colors only a few cards give you one, such as Bilbo, Luckwearer, Bilbo Baggins, Burglar, Great Gilded Boat, Patient Instructor, Long Lake Nuisance and Plunder the Trollshaws, so it stays a 1/2 most games.

    How to play it

    Run it only with several of those, and otherwise take Attercop or Woodland Weavemaster for the slot.

    Learn the Elf Landfall deck
  • Removal Control Rewards the plan

    Removal Control drafters play it as a more often than almost any other card, and no card they play that often loses more. The 1/2 grows only on a second draw each turn, so on most turns here it stays a 1/2 that blocking a 2/2.

    How to play it

    Take Front Porch Sentries, Ravening Warg or Desolation Prowler as the instead. Play it only with Great Gilded Boat or Bilbo, Luckwearer to draw the extra card each turn, and only when pack 3 has left you short of 2-drops.

    Learn the Removal Control deck
  • Burn and Draw Early play

    Its +1/+1 counter comes only on a turn you draw a second card, and this deck has few of those turns, so most games it stays a 1/2.

    How to play it

    Draft it only once you have three or four ways to draw a second card. Bothersome Noisemaker and Master's Councillors are the better .

    Learn the Burn and Draw deck